Tiled 1.4 Release Candidate Released


About two weeks ago I've announced Tiled 1.4 Beta, with the intention of releasing Tiled 1.4 in about two weeks. A lot has happened since then, with today's snapshot being like a Release Candidate. My goal is now to release Tiled 1.4.0 next week.

Changelog

Bill Clark

  • Scripting: Allow accessing inherited custom properties (#2813)

Thorbjørn Lindeijer

  • Extended the widget shown when no editor is open
  • Fixed issue when capturing multiple tiles causes switching of tileset
  • Fixed potential crash when triggering AutoMap (#2766)
  • Fixed macOS Tiled.app (#2811)
  • Bumped version in tileset and map files to 1.4
  • Delay file reload by 500 ms to avoid issues (#1904)
  • Normalize rotation values when rotating objects (#2775)
  • Scripting: Added FileInfo API (#2822)
  • Scripting: Fixed ObjectGroup.insertObjectAt to use the index
  • Lua plugin: Use a distinctive format to export object references (#2812)

Updated Translations

  • Bulgarian (by Любомир Василев)
  • Chinese (Simplified) (by Bilge Theall and 阮少华)
  • Czech (by Petr Viktorin)
  • Finnish (by odamite and Tuomas Lähteenmäki)
  • French (by Rhenaud Dubois)
  • Norwegian Bokmål (by Allan Nordhøy)
  • Portuguese (Portugal) (by João Lopes)
  • Swedish (by Mattias Münster)
  • Turkish (by monolifed)
  • Ukrainian (by Olexandr Nesterenko)

Many thanks to all who have contributed to this release!

Looking forward to the next new feature release? Please consider supporting me on GitHub SponsorsPatreon or Liberapay. I depend on your support to keep improving Tiled! Thank you!

Files

Tiled for Windows (snapshot) 22 MB
Version 2020.06.12 26 days ago
Tiled for Windows XP 32-bit (snapshot) 18 MB
Version 2020.06.12 26 days ago
Tiled for macOS (snapshot) 15 MB
Version 2020.06.12 26 days ago
Tiled for Linux (snapshot) 32 MB
Version 2020.06.12 26 days ago

Get Tiled Map Editor

Download NowName your own price

Leave a comment

Log in with itch.io to leave a comment.