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Devlog
Tiled 1.11 Released
June 27, 2024
by
Thorbjørn Lindeijer
22
#Release
Tiled 1.11 brings many scripting API additions, automapping enhancements, export plugin improvements, and various quality-of-life changes and bug fixes. Scripting API Additions Notable additions to th...
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Tiled 1.10.2 Released
August 05, 2023
by
Thorbjørn Lindeijer
14
#Release
This late patch release addresses a large number of issues and adds several new features. It is planned to be the last update to Tiled 1.10 , with the focus now shifting towards the next release. Cust...
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Tiled 1.10.1 Released
April 04, 2023
by
Thorbjørn Lindeijer
17
#Release
Apart from fixing a number of issues in Tiled 1.10 , this release adds read-only access to parts of the loaded project and improves the interaction of panning with Space . The latter now requires the...
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Tiled 1.10 Released
March 10, 2023
by
Thorbjørn Lindeijer
19
#Release
Restored file format compatibility, quick action search, Godot 4 export and many scripting API additions are just some of the many small improvements in this release! Restored Compatibility with Tiled...
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Tiled 1.9.2 Released
September 16, 2022
by
Thorbjørn Lindeijer
12
#Release
This patch release addresses further issues in Tiled 1.9 , mostly related to custom types. It also includes a number of small improvements. Upgrading is highly recommended! The Defold export plugins (...
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Tiled 1.9.1 Released
August 11, 2022
by
Thorbjørn Lindeijer
18
#Release
This patch releases addresses a few serious issues in Tiled 1.9 , including a crash when removing a custom property without having a project loaded. Upgrading is highly recommended! For Linux users, I...
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Tiled 1.9 Released
June 25, 2022
by
Thorbjørn Lindeijer
22
#Release
This release comes with major improvements to Automapping, custom dialogs in scripts, a simplified project setup and a unified custom type system, among many other improvements! Let Automapping Work F...
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Tiled 1.8.6 Released
June 15, 2022
by
Thorbjørn Lindeijer
5
#Release
Connections between objects are now maintained when pasting or duplicating objects, the Defold export plugin now supports rotated tiles and the German translation was updated. A number of other fixes...
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Tiled 1.8.5 Released
May 17, 2022
by
Thorbjørn Lindeijer
13
#Release
This release fixes a number of small issues and updates the Chinese and Portuguese translations. Changelog Made expanded group layers persistent ( #3282 ) Improved snapping behavior for scalable objec...
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Tiled 1.9 Alpha Released
April 08, 2022
by
Thorbjørn Lindeijer
14
#Release
This is the first preview release of Tiled 1.9, which is focused on the AutoMapping feature. The downloads for this preview are available on GitHub . AutoMapping has always been a rather hidden featur...
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Uploads for Tiled 1.8.4 Fixed
April 01, 2022
by
Thorbjørn Lindeijer
8
Unfortunately, the initial builds for Tiled 1.8.4 didn't upload correctly, likely due to some mistake I made yesterday night while being in a hurry to replace Tiled 1.8.3 (which introduced a new crash...
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Tiled 1.8.3 and 1.8.4 Released
March 31, 2022
by
Thorbjørn Lindeijer
8
#Release
This release fixes a huge amount of small issues and contains some initial AutoMapping optimizations. Upgrading is highly recommended. With the more serious bugs already addressed in the Tiled 1.8.1 a...
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Tiled 1.8.2 Released
February 18, 2022
by
Thorbjørn Lindeijer
18
#Release
Two more crashes in Tiled 1.8 were fixed and I’ve addressed a number of other issues. Stay safe and install this update! Now I aim to focus on the next feature release again. One thing to note is th...
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Tiled 1.8.1 Released
February 11, 2022
by
Thorbjørn Lindeijer
12
#Release
Unfortunately a number of potential crashes and some other issues in the new Tiled 1.8 were not discovered during testing. Upgrading is highly recommended! For Linux users who are using "snap" to inst...
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Tiled 1.8 Released
February 07, 2022
by
Thorbjørn Lindeijer
26
#Release
Tiled 1.8 is here, bringing custom property types, configurable parallax origin, repeatable image layers, many scripting and AutoMapping improvements and a huge amount of fixes! Custom Property Types...
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Tiled 1.7.2 Released
August 10, 2021
by
Thorbjørn Lindeijer
15
#Release
This release fixes a bunch of small issues, including two possible crashes. I expect this to be the last stability update to Tiled 1.7 . Changelog Avoid automatically replacing external tilesets with...
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Tiled 1.7.1 Released
July 11, 2021
by
Thorbjørn Lindeijer
19
#Release
As a pure stability update, this release fixes several crashes and other small issues. Upgrading is highly recommended! Changelog Don’t save export target and format to exported files Fixed crashes...
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Tiled 1.7 Released
June 04, 2021
by
Thorbjørn Lindeijer
13
#Release
This release brings a configurable “major grid”, rearranging of tiles, portable configuration and improved project security. It also fixes a crash that became visible with the crash reporting feat...
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Tiled 1.6 Released
April 23, 2021
by
Thorbjørn Lindeijer
13
#Release
This release makes a number of small improvements over Tiled 1.5 and fixes some regressions. It also adds crash reporting (for the Linux AppImage), object selection preview and other new features. Cra...
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Tiled 1.5 Released
March 23, 2021
by
Thorbjørn Lindeijer
16
#Release
Tiled 1.5 brings a large amount of improvements, including a more powerful Terrain Brush, parallax scrolling and GameMaker Studio 2.3 export! Unified Wang and Terrain tools Since the addition of Wang...
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GameMaker Studio 2.3 Export
February 15, 2021
by
Thorbjørn Lindeijer
15
#Snapshot
One last major feature dropped into the upcoming Tiled 1.5 release: an elaborate plugin for exporting maps to GameMaker Studio 2.3 rooms! This much requested feature finally made it, with the help of...
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New Panning Options and String Freeze
January 19, 2021
by
Thorbjørn Lindeijer
7
#Snapshot
This snapshot adds two new scrolling-related options. One is to use auto-scrolling when dragging with the middle mouse button (used to create the video I posted in the last development snapshot ) and...
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Parallax Scrolling is Here!
December 22, 2020
by
Thorbjørn Lindeijer
16
#Snapshot
The biggest new feature in this release is the support for a per-layer parallax scrolling factor , with live preview in the editor. Besides being great to look at and making it easy to tweak the valu...
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MapTool Export and Other Improvements
December 07, 2020
by
Thorbjørn Lindeijer
8
#Snapshot
This snapshot adds support for exporting Tiled maps as RpMap, the format used by MapTool , enabling Tiled maps to be used in this Virtual Table Top application! Currently, support is limited to maps u...
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Tiled 1.4.3 Released
November 17, 2020
by
Thorbjørn Lindeijer
11
#Release
This Tiled 1.4 patch release makes sure Tiled runs fine on macOS 11 (Big Sur), but a number of other fixes are included as well. Changelog Here’s the full list of changes since Tiled 1.4.2 . Fixed r...
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Big Maintenance Update
October 30, 2020
by
Thorbjørn Lindeijer
11
#Snapshot
While there are some further Wang Brush improvements and small fixes in this new snapshot, the majority of the work has been in the background. All builds have been upgraded from Qt 5.12 to Qt 5.15 an...
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More Wang Tiling Improvements
September 23, 2020
by
Thorbjørn Lindeijer
9
#Snapshot
This new development snapshot continues the work started with the previous one , making further improvements to the support for Wang tiles. The Wang sets now have a type: Edge, Corner or Mixed. This a...
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Wang Brush Update
September 10, 2020
by
Thorbjørn Lindeijer
9
#Snapshot
This new development snapshot comes with a major update to the Wang Brush, which now incorporates all features of the Terrain Brush (which has hence been removed). This brings together these two simil...
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Tiled 1.4.2 Released and Snapshot Updated
August 05, 2020
by
Thorbjørn Lindeijer
2
#Release, #Snapshot
In this second patch release for Tiled 1.4 there are a number of important fixes and some small improvements. Since Tiled 1.4.0 the default tile layer data format had switched to Zstandard compression...
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Improvements to tmxrasterizer, Collision Editor and More
July 21, 2020
by
Thorbjørn Lindeijer
3
#Snapshot
Today’s new development snapshot includes two new options for the tmxrasterizer tool (which can be used to render a tile map to an image). The new --show-layer option allows explicitly specifyin...
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Tiled 1.4.1 Released
June 25, 2020
by
Thorbjørn Lindeijer
7
#Release
The Tiled 1.4 release came with a lot of big improvements, but unfortunately it also had a number of bugs and regressions. Upgrading is highly recommended! Apart from the bugfixes, two changes have be...
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Tiled 1.4 Released
June 20, 2020
by
Thorbjørn Lindeijer
13
#Release
At long last I can announce the immediate release of Tiled 1.4.0! The biggest change in this release is the support for projects and sessions, but there have been many other welcome improvements as we...
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Tiled 1.4 Release Candidate Released
June 12, 2020
by
Thorbjørn Lindeijer
7
#Snapshot
About two weeks ago I've announced Tiled 1.4 Beta , with the intention of releasing Tiled 1.4 in about two weeks. A lot has happened since then, with today's snapshot being like a Release Candidate. M...
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Tiled 1.4 Beta Released
May 27, 2020
by
Thorbjørn Lindeijer
15
#Snapshot
That's right, today's development snapshot is the Tiled 1.4 Beta which all the adventurous are encouraged to give a try. Now is the best time to check out all the new features and to provide feedback...
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Tiled 1.3.5 Released
May 27, 2020
by
Thorbjørn Lindeijer
6
#Release
A few more fixes were made since Tiled 1.3.4 , some of them quite important for some people. Hence, here is another patch release for Tiled 1.3! Update: The initial Tiled 1.3.5 for macOS release was b...
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Various Improvements and Fixes
May 22, 2020
by
Thorbjørn Lindeijer
6
#Snapshot
This snapshot brings a collection of small improvements and fixes over the last one . Many of the small things I wanted to get around to before releasing Tiled 1.4, which is related to the need to fre...
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Big Update on Projects and Polishing
May 08, 2020
by
Thorbjørn Lindeijer
11
#Snapshot
In the past weeks I've really been focusing on finishing off the Projects feature for the upcoming 1.4 release. Projects can now be opened from the command-line as well as via drag-n-drop, the file li...
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Tiled 1.3.4 Released
April 15, 2020
by
Thorbjørn Lindeijer
14
#Release
This is a small bugfixing release, addressing some important issues for those affected. Changelog Fixed automatic reload issues when editing object types (regression in 1.3.1, #2768 ) Scripting: Adde...
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Progress on Projects and Sessions
April 14, 2020
by
Thorbjørn Lindeijer
9
#Snapshot
Since the last snapshot I've mostly been working on the support for projects and sessions, because these are the main areas that still need work before we can release Tiled 1.4. There's still a few t...
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Introducing the World Tool
March 21, 2020
by
Thorbjørn Lindeijer
16
#Snapshot
The biggest new feature since the last snapshot is the new World Tool . Worlds have been supported since Tiled 1.2 , but so far they had to be created and edited manually. In the past weeks I've been...
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Tiled 1.3.3 Released
March 03, 2020
by
Thorbjørn Lindeijer
12
#Release
This patch release addresses several important issues and brings an updated Bulgarian translation. Many crashes were fixed in the scripting API, compatibility with GameMaker: Studio 1.4.9999 was fixed...
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Polishing and Fixing
February 26, 2020
by
Thorbjørn Lindeijer
3
#Snapshot
Mostly polish and fixes in this snapshot. The biggest new feature since the last snapshot is that you can now set object reference properties by clicking the object on the map, which I expect will ge...
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Use Maps as Tilesets and Show Object References
February 17, 2020
by
Thorbjørn Lindeijer
8
#Snapshot
This snapshot brings two major new features. Phlosioneer took the initiative to make Tiled able to load maps as images, in order to support metatiles. Also, object reference properties are now rendere...
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Tinting, Alignment and Object References
January 22, 2020
by
Thorbjørn Lindeijer
11
#Snapshot
This development snapshot adds many new features and includes all the bugfixes in Tiled 1.3.2 . Most of the new features were not on the roadmap for Tiled 1.4, but were instead prompted by pull reques...
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Tiled 1.3.2 Released
January 22, 2020
by
Thorbjørn Lindeijer
3
#Release
This patch release addresses many smaller issues in Tiled 1.3 , the current stable release. Also, it is the first release where the Windows installer and the contained binaries are signed, though not...
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Switching Projects Switches Sessions
December 17, 2019
by
Thorbjørn Lindeijer
5
#Snapshot
The last development snapshot brought initial support for projects. Its usefulness was still limited however, because switching between projects would not affect the current session. This snapshot bri...
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Introducing Projects
December 04, 2019
by
Thorbjørn Lindeijer
7
#Snapshot
With the Tiled 1.3 release behind us, work continues on the next new feature release! As usual the new features will be released incrementally in the development snapshots. This new snapshot adds in...
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Bugfixes and Updated Finnish Translation
November 27, 2019
by
Thorbjørn Lindeijer
3
#Snapshot
This is a very small snapshot update, mostly released for testing whether it fixes a crash ( #2675 ), but also bringing the Finnish translation up to date thanks to a great effort by Tuomas Lähteenm...
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Tiled 1.3.1 Released
November 20, 2019
by
Thorbjørn Lindeijer
3
#Release, #Snapshot
A number of issues have been reported since the release of Tiled 1.3.0 , so here’s the first patch release! Most importantly, it fixes the new version notification for the Windows release, which wa...
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Tiled 1.3 Released
November 13, 2019
by
Thorbjørn Lindeijer
10
#Release
It’s been over a year after the release of Tiled 1.2 and a lot has happened since then. I’m happy to announce the immediately availability of Tiled 1.3 “Make It Yours”, extensible with JavaScr...
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Custom File Format Scripting API Changes
November 12, 2019
by
Thorbjørn Lindeijer
4
#Snapshot
This snapshot introduces some last-minute changes to the custom file format scripting API. It also brings a few more translation updates. This build is expected to be the same as Tiled 1.3.0 final. Th...
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Tiled 1.3 Release Candidate Released
October 30, 2019
by
Thorbjørn Lindeijer
5
#Snapshot
Many small improvements and translation updates have been made since the Tiled 1.3 Beta . This new snapshot represents the Tiled 1.3 Release Candidate! Well, there's still a few planned changes, but I...
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Tiled 1.3 Beta Released
October 18, 2019
by
Thorbjørn Lindeijer
8
#Snapshot
After more than a year since the Tiled 1.2 release , it’s almost time for the next major update! This release took about twice as long as I had expected, in part due to underestimating the work req...
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Tiled 1.2.5 Released
October 10, 2019
by
Thorbjørn Lindeijer
10
#Release
This release fixes a few issues various people have run into. Changelog Fixed exporting to a file name containing multiple dots ( #2149 ) Fixed possible crash in AutoMapper ( #2157 ) Fixed crash when...
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Script Map Readers and Binary Formats
October 08, 2019
by
Thorbjørn Lindeijer
6
#Snapshot
The most important addition in this snapshot is the ability to script the reading of maps (in addition to writing as was previously supported) and the ability to read and write files in binary format...
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Dynamic Wrapping Tileset View
September 19, 2019
by
Thorbjørn Lindeijer
8
#Snapshot
Apart from some important additional scripting API for tile layer editing tools, this snapshot adds a new dynamic wrapping mode to the tileset view. This mode is enabled by default for image collectio...
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Issues View More Useful, Export Workflow Improved and More
September 06, 2019
by
Thorbjørn Lindeijer
6
#Snapshot
The new Issues view that was added in the last snapshot got a lot more useful now. While it was possible before to report your own errors and warnings from a script, now Tiled uses it as well to repor...
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New Issues view and Gamescom
August 19, 2019
by
Thorbjørn Lindeijer
4
#Snapshot
This snapshot fixes two bugs and there is a bit of progress on the scripting, but the biggest change is the introduction of the Issues view. Until now, Tiled has lacked a place where warnings and erro...
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Sunsetting Windows 32-bit Builds
July 31, 2019
by
Thorbjørn Lindeijer
6
#Announcement
I'll soon be removing the Windows 32-bit build for modern versions of Windows. Removing the build speeds up the builds on AppVeyor and cleans up the list of versions to choose from. Those using the it...
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Minimized Output on Export
July 31, 2019
by
Thorbjørn Lindeijer
4
#Snapshot
A very small development update this time, because the main reason for pushing another one is that the last two versions failed to launch on macOS because they were not statically linked to the Zstand...
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A Lot of Improvements
July 24, 2019
by
Thorbjørn Lindeijer
12
#Snapshot
This post is about two development snapshots. This happened partly because I didn't get around to properly announcing last week's snapshot, and partly because last week's snapshot actually failed to l...
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Select Tile Layers by Clicking Them
July 11, 2019
by
Thorbjørn Lindeijer
6
#Snapshot
While I continue to expand the scripting API to cover more use-cases (this time, adding access to a map's tilesets and tile properties (including animation and terrain info), there is one improvement...
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Scripted Extensions and More
June 20, 2019
by
Thorbjørn Lindeijer
9
#Snapshot
The biggest functional change in this release is that Tiled now has an "extensions" folder, where scripted extensions can be put, each of which can have one or more script files that will be loaded on...
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New Update Notifications
June 05, 2019
by
Thorbjørn Lindeijer
4
#Snapshot
The biggest change in this snapshot is the switch to a new update notification system. Instead of the system-specific solutions like Sparkle for macOS and WinSparkle for Windows, there is now a simple...
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Tiled 1.2.4 Released
May 16, 2019
by
Thorbjørn Lindeijer
7
#Release
This release fixes various issues that have been discovered. It also adds a Swedish translation. Changelog Fixed view boundaries to take into account layer offsets ( #2090 ) Fixed map size when switch...
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Polished Shortcut Settings and Upgraded Dependencies
May 09, 2019
by
Thorbjørn Lindeijer
5
#Snapshot
This may be a little boring update, which is partly because we're now in the polishing phase for Tiled 1.3. In the past two weeks, I've made further improvements to the shortcut settings, most importa...
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Configurable Keyboard Shortcuts
April 26, 2019
by
Thorbjørn Lindeijer
5
#Snapshot
At long last, the keyboard shortcuts are configurable! This snapshot allows setting custom shortcuts on most menu actions available in Tiled, with a more complete list to become available in future sn...
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Show Tile Collision Shapes on the Map
April 19, 2019
by
Thorbjørn Lindeijer
9
#Snapshot
When using the Tile Collision Editor to define the collision shapes of your tiles, it can be hard to make sure that all shapes are set up correctly. Especially since so far, this required clicking thr...
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Scripted Tools and Other Improvements
April 03, 2019
by
Thorbjørn Lindeijer
6
#Snapshot
Most of the changes since the last snapshot are related to scripting. Now image layers and group layers are supported by the script API, and undo commands can be collapsed by using the new Asset.macro...
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Add Scripted Actions to the Menu
March 14, 2019
by
Thorbjørn Lindeijer
10
#Snapshot
In this development snapshot it finally becomes easy to trigger custom scripted actions, since now they can be added to the menu. You can also set a shortcut to make invoking your custom actions even...
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Tiled 1.2.3 released
March 13, 2019
by
Thorbjørn Lindeijer
9
#Release
This is a tiny bugfixing release, fixing a few important issues. Most importantly, copy/paste works again in the Tile Collision Editor, a feature that broke in Tiled 1.2.1 . Changelog Fixed cut/copy...
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Small Development Update
February 10, 2019
by
Thorbjørn Lindeijer
4
#Snapshot
This is a small update to the snapshot builds. It expands the scripting support with access to the selection (though still missing selected tiles) and includes a small enhancement for those using the...
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More Scriptable Development Snapshot
January 30, 2019
by
Thorbjørn Lindeijer
4
#Snapshot
This month Tiled development had a slow start as I was spending the first two weeks on renovation work. I cought up in the third week and ended up making a few big steps towards a scriptable Tiled. I...
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Tiled 1.2.2 Released
January 29, 2019
by
Thorbjørn Lindeijer
10
#Release
This patch release brings an assortment of small fixes and improvements. Maybe most importantly, it enables backwards compatibility of the JSON export option with older versions of Tiled. Those who ne...
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Expanded Scripting Functionality and Documentation
December 26, 2018
by
Thorbjørn Lindeijer
8
#Snapshot
This development snapshot greatly expands the scripting capabilities introduced in the last snapshot . While there are also still major pieces of functionality missing, the part that is there is almo...
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First Scriptable Development Snapshot
November 30, 2018
by
Thorbjørn Lindeijer
7
#Snapshot
This development snapshot brings the first bit of scripting to Tiled! While the API is still very limited and you can only execute scripts by writing or pasting them into the Console view, it is still...
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Tiled 1.2.1 Released
November 14, 2018
by
Thorbjørn Lindeijer
7
#Release, #Snapshot
This long-due patch release fixes several issues present in Tiled 1.2.0 , so upgrading is recommended! The snapshot builds have been updated as well and minor updates have been made to the documentati...
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Tiled 1.2 Released
September 19, 2018
by
Thorbjørn Lindeijer
13
#Release
The focus with Tiled 1.2 was generally on improving productivity. It brings improvements to the object tools, introduces multi-layer selection along with multi-tile layer editing, makes it possible to...
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Tiled 1.2 Release Candidate Released
September 12, 2018
by
Thorbjørn Lindeijer
9
#Snapshot
The Tiled 1.2 Release Candidate is now available as this latest development snapshot, bringing fixes, last-minute features as well as some updated translations. Please give it a go and provide feedbac...
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Tiled 1.2 Beta Released
August 22, 2018
by
Thorbjørn Lindeijer
6
#Snapshot
Today's snapshot update is also known as Tiled 1.2 Beta, see the news post on the website for a summary of the changes! The main update since the last development snapshot is the addition of a "News...
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Export Options and Polishing
August 07, 2018
by
Thorbjørn Lindeijer
6
#Snapshot
This snapshot takes us one step closer to a Tiled 1.2 release. The last thing I still have on my list of things I'd like to include is to integrate this devlog in Tiled, so no new feature will go unno...
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Tiled 1.1.6 Released
July 17, 2018
by
Thorbjørn Lindeijer
8
#Release
This is a bug-fixing release with mostly minor fixes and improvements that have been made since Tiled 1.1.5 . Note: The initial build for Linux was done against Qt 5.9.6, which unfortunately contained...
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Object Placement Preview on Hover
July 15, 2018
by
Thorbjørn Lindeijer
4
#Snapshot
The biggest change since the last snapshot is that all object creation tools now show a preview of the object that's going to be placed already before clicking. This is very useful for the tile and te...
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Multi-Layer Stamp Improvements and Highlight Hovered Object
June 29, 2018
by
Thorbjørn Lindeijer
3
#Snapshot
The biggest change for me since the last snapshot is that I'm now a father of three ! Since last week I'm working 4 half-days per week, which appears to mostly do the trick of balancing the extra time...
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Live Reloading of Worlds and Fixes
June 01, 2018
by
Thorbjørn Lindeijer
8
#Snapshot
The new multi-map world view that was released with last week's development snapshot now automatically refreshes when loading, unloading or changing a world file. A number of fixes have been made as w...
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Multi-Map World View, Python 3 and Raising Funds!
May 24, 2018
by
Thorbjørn Lindeijer
9
#Snapshot
It's been a while since the last development snapshot , mostly because it includes two new features that took a while to get "ready" for release. I've also been spending time on my current fundraiser...
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Tiled 1.1.5 Released
April 25, 2018
by
Thorbjørn Lindeijer
3
#Release
The bugfixing continues in this release, to keep Tiled 1.1 from misbehaving as I try to make progress on the eventual release of Tiled 1.2. Unfortunately, one of the fixes was a regression introduced...
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A Lot Of Bugfixing
April 18, 2018
by
Thorbjørn Lindeijer
5
#Snapshot
In the past three weeks I've been very busy bugfixing. This development update includes all the bugfixes that went into Tiled 1.1.4 and many more that are coming soon with Tiled 1.1.5. Thanks a lot to...
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Tiled 1.1.4 Released
March 28, 2018
by
Thorbjørn Lindeijer
5
#Release
More bug fixes and small improvements have been made since Tiled 1.1.3 . Upgrading is recommended! Changelog Fixed exporting of external tilesets to JSON or TSX formats Fixed problem with embedding or...
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Small Snapshot Update.. and a Snap
March 27, 2018
by
Thorbjørn Lindeijer
1
#Snapshot
Last week I've pushed a new development snapshot. Since the work I did on enabling the showing of adjacent maps was not ready to be merged yet, the update mainly includes a host of bugfixes, and anoth...
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Tiled 1.1.3 Released
March 06, 2018
by
Thorbjørn Lindeijer
3
#Release
This release bring a host of bug fixes and some translation updates. Upgrading is recommended! Changelog Fixed crash when removing a tileset referenced by multiple objects Fixed crash on paste when it...
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Extend and Join Polylines With Ease
March 04, 2018
by
Thorbjørn Lindeijer
5
#Snapshot
The biggest new feature since the last snapshot is the ability to connect one polyline to another while creating or extending it. Also there is no longer a separate tool for creating polygons, since y...
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Multi-Layer Editing and Other Stuff
February 14, 2018
by
Thorbjørn Lindeijer
7
#Snapshot
Multi-Layer Editing This is a big update since the development branch for multi-layer editing has been merged. This means now you can select more than one layer (using Ctrl or Shift modifiers in the L...
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Tiled 1.1.2 Released
January 31, 2018
by
Thorbjørn Lindeijer
5
#Release
A number of fixes have been made since Tiled 1.1.1 , among which a potential crash and the embarrassing inability to load infinite maps stored in JSON format. Upgrading is recommended. Changelog Fixed...
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Polygon Editing Improvements
January 26, 2018
by
Thorbjørn Lindeijer
3
#Snapshot
Since the last snapshot I've made several improvements to the polygon editing functionality. In particular, it is now possible to interact with the segments in addition to the points. This enables sev...
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Improvements to Object Tools and more
January 16, 2018
by
Thorbjørn Lindeijer
2
#Snapshot
This new development snapshot brings mainly improvements to object tools. You can now double-click on a polygon or a polyline to switch to the Edit Polygons tool, and you can press Escape to get back...
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New Development Snapshot
January 11, 2018
by
Thorbjørn Lindeijer
1
#Snapshot
This updates the snapshots to include the final changes for Tiled 1.1 and the fix made in Tiled 1.1.1 . It also includes some small additional improvements to the Tile Collision Editor. Thorbjørn Lin...
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Tiled 1.1.1 Released
January 06, 2018
by
Thorbjørn Lindeijer
2
#Release
A quick patch release. If you're using the object templates, upgrading is important to avoid a crash on loading a map that uses a non-tile object template. Sorry about that! Changelog Fixed crash on l...
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Tiled 1.1 Released
January 03, 2018
by
Thorbjørn Lindeijer
6
#Release
It's finally here! After months of tweaking, fixing and adding more small features, I've just released Tiled 1.1 . Those following the development snapshots are already familiar with the images above...
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Tiled 1.1 Release Candidate
January 02, 2018
by
Thorbjørn Lindeijer
2
#Snapshot
While the release imminent and translations are being updated, I've still been making a host of improvements that could be included because they do not affect the translations. Some crashes were fixed...
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Tiled 1.1 Beta2
December 21, 2017
by
Thorbjørn Lindeijer
2
#Snapshot
The last pull requests for the release are in and Tiled 1.1 has entered String Freeze. Now it will only take 1-2 weeks of updating translations and bug-fixing until the final release. In the meantime,...
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Tiled 1.1 Beta
December 07, 2017
by
Thorbjørn Lindeijer
4
#Snapshot
I called this development snapshot "Tiled 1.1 Beta" because we're getting close to being done with features for the next release. I've mainly been fixing bugs since the previous snapshot. The most exc...
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Tiled 1.1 Alpha8
November 22, 2017
by
Thorbjørn Lindeijer
2
#Snapshot
The biggest change in this one is the removal of the "template groups". Template files are now organized using regular file system folders. Template instances store a relative path to their template,...
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Tiled 1.1 Alpha7
October 31, 2017
by
Thorbjørn Lindeijer
1
#Snapshot
The changes in this version are dominated by pull requests, which is awesome since the more people actively work to improve Tiled the better! It did mean that progress towards a finished 1.1 version w...
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Tiled 1.1 Alpha6
October 17, 2017
by
Thorbjørn Lindeijer
2
#Snapshot
This update brings a few more fixes and some minor improvements. The Linux snapshots are not using an AppImage this time, but are just the plain AppDir. This makes the additional executables shipping...
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Tiled 1.1 Alpha5 and Documentation
September 27, 2017
by
Thorbjørn Lindeijer
5
#Snapshot
It's another snapshot update and more work has been done on the documentation! I'm happy to say there should be no more outdated information in the manual (though of course there are still things miss...
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Tiled 1.1 Alpha4 and Documentation
September 13, 2017
by
Thorbjørn Lindeijer
1
#Snapshot
This week I've spent some time on updating the documentation. The page about the JSON map format was moved from the GitHub wiki, the styling of " New in Tiled 1.X " and "Future Extensions" sections wa...
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Tiled 1.1 Alpha3
September 12, 2017
by
Thorbjørn Lindeijer
#Snapshot
This update actually happened last week, but I didn't have time to write a devlog about the changes. If you haven't read the initial Tiled 1.1 Alpha post yet, be sure to read it for an overview of th...
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Tiled 1.0.3 Released and Updated Snapshots (1.1 Alpha2)
August 29, 2017
by
Thorbjørn Lindeijer
2
#Release, #Snapshot
Tiled 1.0.3 This is an important bugfix release since it fixes a crash when reloading a map, either manually or in response to the map file changing on disk. See the release post for the full list of...
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Tiled 1.1 Alpha Snapshot
August 20, 2017
by
Thorbjørn Lindeijer
4
#Snapshot
This latest development snapshot includes a huge amount of changes, mostly made by our three Google Summer of Code students as part of their respective projects. This snapshot is essentially a "Tiled...
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Small Snapshot Update
July 21, 2017
by
Thorbjørn Lindeijer
2
This was just a small update, mostly needed because the Windows installer and macOS packages did not include the new tBIN plugin. Some other small fixes and improvements have been made as well, as lis...
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Stardew Valley Modding Update and Other Stuff
July 11, 2017
by
Thorbjørn Lindeijer
4
#Snapshot
I think the most interesting addition in this updated snapshot is that the tBIN format used by the tIDE tile map editor is now supported by Tiled (after enabling the plugin), thanks to the work by Cha...
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Tiled 1.0.2 Released and Updated Snapshots
June 28, 2017
by
Thorbjørn Lindeijer
2
#Release, #Snapshot
Tiled 1.0.2 is out now for those staying on the stable channel, see the release post for the included fixes and changes! These changes are of course also included in the latest development snapshot ...
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Updated Development Snapshot
June 20, 2017
by
Thorbjørn Lindeijer
1
#Snapshot
This new development snapshot brings a host of fixes and a new tool-specific tool bar by Ketan. This new tool bar will first of all feature until now hidden actions or modes and is currently implement...
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Tiled 1.0.1 Released and Updated Snapshots
June 13, 2017
by
Thorbjørn Lindeijer
4
#Release, #Snapshot
Today I've released Tiled 1.0.1, a bugfix release. See the release post for the included fixes. I've also published new snapshot builds , which include these fixes and some new features. Here are the...
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Tiled 1.0 Released
May 26, 2017
by
Thorbjørn Lindeijer
6
#Release
Tiled 1.0 is out now, read all about it on the blog ! The snapshots will soon update as well. For those following the devlog, here are the changes since the last snapshot build: Windows: Fixed bringi...
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Docked Tile Collision Editor and Many Fixes
May 23, 2017
by
Thorbjørn Lindeijer
2
#Snapshot
Today I pushed another development snapshot after two days of frantically trying to get Tiled ready for the 1.0 release coming later this week. The most visible change is the docked Tile Collision Edi...
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New Development Snapshot
May 16, 2017
by
Thorbjørn Lindeijer
2
#Snapshot
Tiled snapshots are development builds made on a regular basis. The latest development snapshot is now available on itch.io for Windows as well, for either 32-bit of 64-bit systems and even including...
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